4.3% or something like that), IMO worth the value of getting potentially +41-45 instead of plain. the high ilvl GCs, the increased chance to roll is quite minimal (like 4.5% vs. I did look at the chances for the lowest ilvl for skillers vs. I don't think I have any of the high ilvl GCs to roll +41-45 Life yet, so haven't started on this really. 93), the ilvl stabilizes around 61 which is still high enough to get all the desired rare jewel affixes. The ilvl does degrade with this recipe, but with a high clvl (e.g. You can gamble them and also use your low-level Charsi imbues on high qlvl versions like diadems. Rerolling rare jewels (Skulls) - I decided on rare jewels over rerolling diadems because rare circlet-types are pretty easy to come by.According to this crafting guide, there are ideal crafting levels (~65-70 range) for these to avoid high ilvl affixes that grant charges of skills (and also push up the clvl req): Blood/Hitpower Gloves (Rubies, Nef / Sapphires, Ort) - Blood more generally useful with Crushing Blow, and Hitpower only really for Bowazons that need Knockback - I play PvM so WF + LoH is probably straight up better than any Hitpower gloves I can roll.Caster Amulets (Amethysts, Rals) - pretty obvious.I just started crafting this week after reaching clvl 93 and hoarding materials for, well.
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